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Outcast Game - Opening Sequence Posted by: TheGameSlant
Video duration: 374 seconds The real-time opening sequence of Outcast, an adventure game released in 1999 by Infogrames and Belgian developer Appeal. Discarding 3D acceleration technology in favor of a software-based voxel renderer, Outcast was the first PC game to feature bump mapping, depth of field, and other visual effects that didn't become commonplace until the arrival of pixel shaders several years later. Related: adelpha, adventure, appeal, cutter, engine, game, infogrames, outcast, slade, ulukai, voxel, zokrim |

